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Clash Royale TPC [Basic Tips Guide Help Combo Clan] Illegal Gold/Gems Hack not Allowed

  • invite nyo ako

    darth owen

    :) thanks po
  • looking for active clan...
    - lagi ako active
    - donate agad
    - level 10

    hehe thanks sa mga mag iinvite...
  • ano maganda kasama ng lava hound, i.dragon deck?any support recommendation
  • hound
    i dragon
    mega minion / minions (kasi single target na ang i dragon)
    tombstone
    miner / ice golem
    zap
    archers
    ebarbs / barbs / fireball / log
  • Natuwa pa naman ako at sa wakas naka kuha din ng SMC


    tas mga laman ewan lang


    Ano gagawin ko sa freeze hahaha oamigay ko na lang kada epic sunday




    <click here for link>

    -- edited by xtine_reb on Jan 12 2017, 01:39 AM
  • kung may graveyard ka, uso yan with freeze ngayon. or hog + ebarbs + freeze :)

    -- edited by Raincloud on Jan 12 2017, 09:38 AM
  • Lvl 2 lava hound or lvl 1 graveyard. Ano mad maganda gamitin. Salamat
  • try mo - lava hound, balloon, mega minion, minions, tombstone, skarmy, zap, fireball
  • lava + graveyard combo = GG
  • se17enteen Send Message View User Items on 16 Jan 17 @ 02:42 PM #
    lava + graveyard combo = GG


    Boss ano compo ng deck na ito? Pang-support tsaka pang counter? Thanks!
  • Boss ano compo ng deck na ito? Pang-support tsaka pang counter? Thanks!

    core mo:

    lava,
    mega minion,
    tombstone,
    graveyard.

    other half, pede kana gumawa ng pang def... pero gamit ko

    zap,
    princess (pede archer or spear gobs or minions)
    lightning spell (pede fireball)
    fire spirits or Arrows
  • other half, pede kana gumawa ng pang def... pero gamit ko

    zap,
    princess (pede archer or spear gobs or minions)
    lightning spell (pede fireball)
    fire spirits or Arrows


    Need pala yung may pang counter sa elite barbs o RG o hog rider + ice golem..Lakas maka-inis ng ganun..
  • sa 10 na nakakalaban ko 7 ata may elite barbs, dapat talaga may small units kang pang kite sa gitna


    malas mo pa pag starting hand mo wala ka pang counter sa EB
  • ^
    tombstone + fire spirits lang pang counter ko sa elite barbs sir.
  • gusto mo lagay ka skel army.. pero lahat ng may ebarb may zap... kaya sa kabilang deck ko, ang pang counter ko ay fire spirits + bomber
  • se17enteen Send Message View User Items on 16 Jan 17 @ 04:39 PM - User is online #
    ^
    tombstone + fire spirits lang pang counter ko sa elite barbs sir.


    Sabagay tama ka sir, may mga nakakalaban ako ganyan o kaya ice golem pang kite sa elite barb + fire spirits combo na ginagawa ko..
  • yep meron din, ice golem kite tapos instead na fire spirit, cannon ang nilalapag sa gitna.
  • sa 10 na nakakalaban ko 7 ata may elite barbs



    hahaha sinusulit nila kasi malamang inerf na nila yan next



    pero lahat ng may ebarb may zap


    or LOG, kaya pag alam na nila yung pang counter mo the next wave ng ebarbs panigurado nakasunod kagad yun counter nila
  • Kaya yung ebarb deck ko may log at zap :p
  • grabe 3 days na lang ang crown chest, pero halos kalahati na lang yung quota. turbo time !
  • Every monday start ng clan chest, every week meron na...
  • Nakakuha ako smc, pwede na din :p

    <click here for link>



    -- edited by taobakoinay on Jan 22 2017, 12:23 PM

    -- edited by taobakoinay on Jan 22 2017, 12:24 PM

    -- edited by taobakoinay on Jan 22 2017, 12:27 PM
  • babay ebarbs na hehehe

    Elite Barbarians: Hitpoints -4%, Damage -4%, Hit Speed to 1.5sec (from 1.4sec)
    While these three changes are relatively small on their own, the combined effect should be noticeable and make Elite Barbarians more manageable. We don't want to make them weak, just a bit less powerful.

    Zap: Damage -6%

    Zap has been one of the most used cards in the game for a long time. This change will stop it from one-shotting equally levelled Goblins - which includes Goblin Barrel Goblins! - and should make other spells, such as Arrows, interesting alternatives.

    Electro Wizard: Hitpoints +9%, Spawn Damage -6%

    The big news here is that Fireball will no longer take out an equivalently levelled Electro Wizard! Spawn damage reduction is for consistency with the Zap change above.

    Mega Minion: Damage -4%, Hit Speed to 1.5sec (from 1.4sec)

    Mega Minion is a highly used and very valuable defensive option in need of toning down. Pulling the power from its damage, instead of hitpoints, felt like a better approach and more fitting with his armored theme - he's still a Minion, but a tanky one!

    Archers: Hitpoints -4%

    Archers are a top tier support card in the current meta. We're looking to pull a little bit of power from them, but also aiming to keep their interactions with Elite Barbarians and Mega Minion the same after the above two changes.

    The Log: Damage -4%, knock back effect reduced

    Reducing The Log's knock back effect won't change its uniqueness - it'll still be the only card that can knock back ALL troops. Our aim here is to lower how much control and displacement it brings to the Arena. The slight damage reduction will keep its interaction with Archers the same.

    Ice Golem: Hitpoints -5%, Death Damage radius and slow duration reduced

    Ice Golem is a top tier defensive option and it currently offers too much control and value for 2 Elixir. However, we like the niche he fills as a 2 Elixir tank, so we're tackling this with a hitpoint and control reduction.

    Ice Spirit: Damage -10%

    Currently a lone Ice Spirit can bring an entire horde of Minions to within one hit each from a Crown Tower! That’s a bit too much of a positive Elixir trade for our tastes.

    Wizard: Range +0.5

    The Wizard's use rate is relatively low overall. A bit more range should make him a more compelling choice when stacked up against the other ranged support options.
  • my deck @4300++ trophies :

    zap lvl 12- nerfed :(
    log lvl 2- nerfed :(
    archers lvl 12 - nerfed :(
    mega minion lvl 9- nerfed :(
    ice spirit lvl 11 -nerfed :(
    knight lvl 12 - safe
    crossbow lvl 5 - safe
    bowler lvl 5 - safe

    5 out of 8 ang kinatay waaaahhh
  • sa kin
    ebarb - x
    ice golem - x
    zap - x
    log - x
    megaminion - x
    musk
    fireball
    tombstone
  • wooooow


    parang walang sense naman yun mga nerf...

    porket hindi lang ginagamit ang arrows ni-nerf na si zap

    yun LOG, IMHO perfectly balanced na siya, so lugi na naman tuloy ngayon si LOG

    ni-nerf na nga dati yun archers para magamit naman daw yun bomber, tas ngaun nerf na naman yun HP niya
  • Sa akin naman ebarb at zap ang maapektuhan sa 2 accounts ko. Buti na lang yung Wizard nadagdagan ng konting distance same ng Musk..
  • ang tumal ng bigayan ng cards. arena 7 na ako pero yung mga legendary sa arena 6 wala pa ako.
  • May halong swerte talaga sa bigayan ng cards. Asa legendary arena ako pero wala pa ring akong nakukuha legendary card sa chest.
  • kung nasa legendary ka na at meron kang at least 40,000 gold, for sure magkaka legendary ka na.

    abangan mo lang at mag aalok sa shop yan :)